10104 Close Quarters

Attack type: Close Quarters

Close Quarters
Gear ATTACK card

card text:
[EQUIP]
When this vessel attacks a target within 3 spaces, that attack gains +3.

When this card is flipped face up attack one target within Range.

description:
This card cannot be duplicated as it's full effect (indicated by the [EQUIP] keyword) requires it to be equipped to its host vessel; this can be done only one time.

The attack from this card's activation gets its own 3 point boost if the target is within 3 spaces.

If ā€œClose Quartersā€ is played while another copy of itself is already equipped, the card is not equipped and the 3 point Attack boost the second copy would provide is negated, but the attack still occurs – the equipped copy still provides its 3 point Attack boost.

If the attack from ā€œClose Quartersā€ encounters ā€œJammingā€ only the attack effect is negated; ā€œClose Quartersā€ will still equip to the controlling player's vessel. If ā€œClose Quartersā€ encounters ā€œInterferenceā€ only the attack is negated.

With ā€œFusilladeā€ the +3 Attack boost provided by ā€œClose Quartersā€ (applied after doubling original Attack power) can be applied only against targets within 3 spaces. Similarly, the +3 Attack would apply only against targets within 3 spaces with the use of ā€œRaging Inferno Blastā€ (but the +3 is actually +9 since current Attack is tripled by ā€œRaging Inferno Blastā€). When multiple attacks occur, all targets within 3 spaces are subject to the effect of ā€œClose Quartersā€ but not those beyond 3 spaces.

If ā€œClose Quartersā€ is retrieved by the effect of ā€œReturn Fireā€ you may equip ā€œClose Quartersā€ to your vessel and the attack still occurs because "Return Fire" states the retrieved card is treated as though it were activated. It still must be removed from the game if ever sent to the discard pile because the effect of "Return Fire" applies this cost to it.

If ā€œClose Quartersā€ is equipped while the target is beyond 3 spaces away, and a delayed attack is declared (such as with ā€œMissilesā€) but then the target is within 3 spaces when the attack is finally calculated the +3 does not occur, because the conditions at the time of this card's activation were not met.

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